Disfactory, a reporting platform of illegal factory on farmland, was co-developed bty g0v community and Citizen of the Earth, Taiwan (CET). Based on the advocacy need of the NGO (CET), g0v community has co-developed a reporting map interface integrated with OpenStreetMap, an admin page for data and document tracking, a landing page, and a crowdsourcing mini-game to label new factories from satellite images. In 3 years, there are around 10 weekly active participants and over 70 contributors in total, including developers, designers, NGO staffs, GIS experts and a product manager.
Disfactory is a grassroots open source projects from scratch by a young team. The team has been seeking balance between a more universal open source project and a customized platform for an NGO, curating the creative space of open source community, embedding technology into overall environmental advocacy, engaging multi-stakeholders in product design and usability testing, and opening our codes, designs and data. We don’t want to reinvent the wheel, but somehow we did at some extent. In this session, we would like to share our experience as open source community contributors working with NGO staff that are specialized in the social issue but not familiar with tech and needing to communicating with their organization. We would also like to learn from your experience in open source project development and collaboration models.
Yun Chen is an active g0v participant that wants to build digital solutions for open and collaborative civic participation with open source communities. She has been serving as product manager in “Disfactory”, a report platform on illegal factories on the farmlands, “Herstory in East Asia” and “Libot”, a LINE bot for Village Chiefs to report damages in the city.
Yun was the project manager of g0v Civic Tech Prototype Grant working with g0v Hackathon Organizer (Jothon) team and the product manager of sense.tw, an issue-policy mapping tool. She was also the PR lead of g0v Summit 2018